Moving, position for overhand pass

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Organisation:

1 ball for 1 to 3 pupils

Aim of the task:

Bounce the ball up with a bounce on the tip of the forehead: the hands are placed as described earlier in the first part, but we let the ball bounce on the forehead.

Learn to get in place and to control the right placing by the impact of the ball on the forehead.

Organisation:

1 ball for 1 to 3 pupils

Aim of the task:

Get placed under the ball to do a touch with both hands and send the ball back up.

Building on the previous situation, we exploit the placing with an upward two handed hit If the placing is good the hit is easy.

Organisation:

1 ball for 3 to 5 pupils – Limited zones (about 3x3 m or for example basket ball jump circles)

Aim of the task:

Establish a record: we count the hits as long as the ball does not leave the zone (clue: the hitting player's feet). Players take turns to keep the ball up without leaving the zone. Players can't touch the ball twice in a row.

To improve the essential dimension of movement and of supports at the time of the ball touch, we put in place demanding situations which reveal the errors related to this and cause adaptations. In the following situations we often use the floor bounce to set the ball. This introduces a random variation which compels the players to move and adjust.

Organisation:

1 ball for 2 pupils

Aim of the task:

Send back above the net after rebound.

This adds a power requirement (height, length) to the placing under the ball.

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Letting bounce on the forehead

  • It will be impossible to stop the boys doing football "headers". The instruction must be repeated: "let it bounce on the top of the forehead". To avoid hits with the head we ask to: "let the ball bounce then catch it yourself with both hands".
  • Placing the hands on either side of the head creates identical conditions to a two handed touch.
  • This situation is an opportunity to underline the precise adjustment, balanced under the ball because there is no possible compensation with the arms.

Send the ball back after bounce

  • After the bounce the ball's trajectory is unpredictable and often low. This is an opportunity to insist on the movement and the bending of the legs to go under the ball.

Holding the ball up above a zone

  • The zone must be reduced to 2 to 3 metre wide (or Basket-ball jump circle) in order to impose control of the hit direction. This control is telling: of the placing timing, of the balance on the supports, of the location of the ball touch (above; behind, forward?), of the placing and of the hands action.
  • A player who controls a high trajectory above himself could easily: pivot on the last two supports or on one and send to one side, push far ahead or even behind (on purpose). Most failures take place when the player is "involved" in his movement at the time of the hit or doesn't take the ball above himself. We will observe these points with the pupils.
  • A player's ability, starting from a good placing, to produce a great diversity of trajectories in height, length, speed or to "raise back" a difficult ball will be, in the game development, an essential quality to:
    1. adapt to immediate conditions
    2. create uncertainty among the opponents
  • In this game the players choose either to organise a rota, or to adapt using communication. It is a good thing to let them solve the problems themselves.

Send back after a bounce above the net

  • The focus is on the alignment of supports / ball / target which enables to succeed without much effort.
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